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Home » Archives for Virtual Goods Summit

The Virtual Goods Summit WEST Returns to San Francisco’s Moscone Center

October 18th, 2010
All Chapters
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Esther Lim

The Fourth Annual Virtual Games Summit returned to San Francisco’s Moscone Center on October 12 – 13, 2010 with a jam packed agenda and a stellar list of speakers and panelists ranging from game industry veterans like Trip Hawkins who now heads up Digital Chocolate and Teemu Huuhtanen of Sulake Corporation, makers of Habbo Hotel, to executives from the hottest social game developers/ publishers in social gaming, including Niren Hiro, CrowdStar, Christa Quarles, Playdom, Mark Skaggs, Zynga and many more.

With several years of social gaming and micro transactions behind us, the fourth annual summit was focused on understanding lessons learned about the social gaming environment and what’s next, how to optimize micro transactions in-game including converting the 95% of non-spending players, how to measure the health of a game’s virtual economy and the lifetime value of both paying and non-paying customers.

Key takeaways from the conference were as follows:

  • Mobile will become increasingly more relevant to social gaming. The population of mobile web devices in the West is anticipated to explode from 100 million to 2 billion in the next couple of years resulting in better browsers, payment methods and social features (Trip Hawkins, Digital Chocolate)
  • Games need to be treated less like a product and more like a service. Focus on continual updates and support.  Watch your users, gather demographics and create user personas that represent the different types of people that play your game (Teemu Huuhtanen, Sulake Corporation – Habbo Hotel)
  • Measure your virtual economy by two data sets: the paying 5% of users and the lifetime value of players (LTV). LTV is measured by the amount of new players some users will bring to a game as well as their individual spend (Albert Lai, Kontagent)
  • Balance the flow of premium currency and purchased premium currency and understand how those currencies move through your virtual economy (Mike Ouye, CrowdStar)
  • Gamer profiles are becoming critical for optimizing micro transactions through contextual merchandising: Providing the right goods at the right time within the game experience helps to create frictionless transactions and a higher individual spend (Chethan Ramachandran, Turiya)
  • Social, mobile and geo-location services will be where innovation continues to evolve in social gaming (Christa Quarles, Playdom)
  • Asia continues to be a hot market for US online gaming companies. Japan represents a market potential of $7 Billion on 1 Billion people, $2 Billion on 100 million people (Niren Hiro, CrowdStar). Korea is $3.3B market (Benjamin Joffe, +8*). China’s per capita spend is 50% higher than in the US (Atul Bagga, ThinkEquity)
  • Facebook Credits gains acceptance by game developers/publishers as the seeding of Facebook credits is perceived as helping audiences become familiar with premium content

Additional details and videos of the VGS 2010 Summit sessions will be available online at: www.mediabistro.com.

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Tags: Social Gaming, Virtual Goods Summit
Posted in All Chapters | 1 Comment »

VGS 09 Draws to a Spectacular End (with a show down!)

October 30th, 2009
All Chapters
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Tina Tran

I should be getting my Mary Lou Retton Halloween costume on right now, but instead, all I can think is — “Wow, I’ve never seen a conference end like that before.” Today marked the 3rd annual Virtual Goods Summit put on by Charles Hudson and David Sachs.  The last panel of the day was on the topic of Payments Infrastructure for Virtual Goods, and Anu Shukla, founder and CEO of Offerpal Media, was an obvious choice for the panel of experts.

anumichael

Towards the end of the discussion, Charles Hudson, the panel’s moderator, opened up the floor for Q&A.  Michael Arrington of TechCrunch was the first person at the microphone.  He questioned the ethics of offer providers like Offerpal and game publishers like Zynga and accused them of 1.) Knowingly engaging kids who steal their parent’s credit cards to accept offers, 2.) Facilitating scammers who accept offers from Netflix and other advertisers with no real interest or intention to follow-through on the offer, and 3.) Taking advantage of an ecosystem where Facebook and everyone else is going along with the fraud since everyone benefits from it except for the advertiser.

Arrington’s question/accusation splashed water on the faces of the end-of-day crowd, and Anu Shukla jumped at the opportunity to address his points, which she referred to as “shit, double shit and triple shit”.  She stated that 1.) In her two years of managing customer service calls, she had received roughly five complaints from parents whose children accepted offers without their consent and were charged for an offer as a result. 2.) Netflix and other savvy advertisers have been using offer payment systems for years and continue to do so because it has shown to be an acquisition source with high retention rates.  She further stated that advertisers know their metrics better than a journalist would.  And, 3.) Anu defended Facebook and stated that Facebook is all about the user experience, and as recently as July, issued new advertising guidelines to clean up the companies who were clearly taking advantage of the system.

Anu received the biggest and most enthusiastic round of applause I saw in my two days at the event.  And that ladies and gentleman, was the very lively end to VGS09.   This will be a fun one to watch on YouTube when it’s up.

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Tags: Anu Shukla, Michael Arrington, Offerpal Media, show down, TechCrunch, throw down, Tina Tran, VGS09, Virtual Goods Summit
Posted in All Chapters | 34 Comments »

Register now for the Virtual Goods Summit Afterparty Sponsored by Girls in Tech & Offerpal

October 22nd, 2009
San Francisco
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Christine Oneto

Offerpal_Afterparty_flyerPlease join Girls in Tech as we sponsor Offerpal Media’s VGS After party on Oct. 30th at 6 PM.  Just following the Virtual Goods Summit Oct. 29th – 30th, this will be a chance for all to mix & mingle and let the networking continue on after conference!  

The after party will be at Harlot ( just a short walk from the Westin):
Harlot
46 Minna St
San Francisco, CA 94105 | http://www.harlotsf.com  6PM – 9PM

To RSVP: please click on the following Facebook Event link: RSVP here

Register for VGS & the afterparty at: http://vgsummit2009-3rdlist.eventbrite.com

(For partners, see this link for special discount offer code:  http://myofferpal.wordpress.com/2009/10/05/discount-code-for-vgs-on-oct-30th-save-15-exclusive-for-offerpal-partners/)

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Tags: Afterparty, girls in tech, Offepal, Offerpal, Virtual Goods Summit
Posted in San Francisco | No Comments »

Girls in Tech Exclusive Media Sponsor for Offerpal Media’s VGS 2009 After Party

October 13th, 2009
San Francisco
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Adriana Gascoigne

Offerpal Logo 2

All attendees of the Virtual Goods Summit on October 30th are invited to the official conference after-partyhosted by Offerpal Media, starting after the conclusion of the conference on Friday, October 30th, from 6-9 PM. Join your fellow attendees for more networking, drinks and snacks at one of SOMA’s coolest venues! Playoffs to win a Wii, a flip camera, champagne and many more gifts….

The after-party will be at Harlot, located just a short walk from the Westin:
Harlot
46 Minna St
San Francisco, CA 94105
http://www.harlotsf.com

To RSVP, please click on the following Facebook Event link: RSVP here

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Tags: Anu Shukla, Charles Hudson, girls in tech, Offerpal Media, VGS, Virtual Goods Summit
Posted in San Francisco | No Comments »

Virtual Goods Summit Coming to San Francisco!

October 8th, 2009
San Francisco
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Adriana Gascoigne

vgsummit09logo

Join us for Virtual Goods Summit 2009 and VGS University!

When:
VGS University – Thursday, October 29, 2009
Virtual Goods Summit – Friday, October 30, 2009

Where:
Westin Market Street, 50 Third Street, San Francisco, CA

Website: http://www.vgsummit.com/2009
Register: http://vgsummit2009-git.eventbrite.com (Save 15% using the code GIRLSINTECH)

The market opportunity for virtual goods continues to expand as developers and publishers of social games get a deeper understanding of how virtual goods work and how best to enhance gameplay and maximize revenue. This year’s 3rd annual Virtual Goods Summit on Friday Oct 30th will bring together thought leaders from Asia, Europe and the Americas to talk about what’s changed, what’s working, and the key challenges facing the industry going forward.

Come network with companies including Zynga, Nexon, Tencent, Viximo, Playfish, Paypal, Playdom and Offerpal and other leading developers in the virtual goods and social gaming space from Asia, Europe and the US.

New for this year, we’ve added a half-day seminar, VGS University on Thurs, Oct 29, designed to provide a comprehensive overview of the key fundamental drivers of virtual goods business models. Our group of experts will cover topics ranging from why virtual goods are effective to the ins and outs of managing a virtual economy, so join us for the day and learn from some of our industry’s leaders.

Confirmed Speakers and Panelists
* David Wallerstein, Tencent
* John Earner, Playfish
* Min Kim, Nexon
* Dai Watanabe, DeNa Global
* Andrew Trader (A.T.), Zynga
* Steve Meretzky, Playdom
* Amy Jo Kim, Shufflebrain
* Nils-Holger Henning, Bigpoint
* Benjamin Joffe, Plus8Star
* Jameson Hsu, Mochi Media
* Cary Rosenzweig, IMVU
* Brian Balfour, Viximo
* Adam Caplan, Super Rewards
* David Marcus, Zong
* Jeremy Liew, Lightspeed Venture Partners
* Steven Goh, mig33
* Owen Mahoney, Outspark
* John Smedley, Sony Online Entertainment
* Kevin Xu, IGG
* Zhan Ye, GameVision
* Renata Dionello, Paypal
* Ron Hirson, BOKU
* Siqi Chen, Serious Business
* Phlip Yun, NHN USA
* Keith Rabois, Slide
* David Jesse, Gaia Online
* Shanna Tellerman, Wildpockets
* Vikas Gupta, Jambool
* Bill Wang, Perfect World
* Geoff Cook, MyYearbook
* Bill Grosso, Live Gamer
* Robin Chan, XPD Media
* Dave Etling, InComm
* Ludovic Bodin, CMUNE
* Anu Shukla, Offerpal Media
* Fernando Paiz, Turbine
* Melinda Byerley, Linden Lab
* Roger Wood, ORCA
* Tim Chang, Norwest Venture Partners
* Eugene Yoo, Globespan Capital
* Will O’Brien, TrialPay
* Shin Takamiya, Globis Capital Partners
* Jinen Kamdar, Ning
* Lex Bayer, Spare Change (PlaySpan)
* Justin Smith, Inside Social Games

For more information, please email Charles Hudson (charles@vgsummit.com) or David Sachs (david@vgsummit2008.com).

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Tags: Adriana Gascoigne, Charles Hudson, David Sachs, gaming, girls in tech, Virtual Goods Summit
Posted in San Francisco | 5 Comments »

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